The GDC announces the results of its annual survey of game developers. How is the emerging virtual reality industry developing?
The world’s largest conference for game developers, the Game Developers Conference, conducts annual surveys to identify trends and developments in the industry. More than 2,300 developers participated in the eleventh edition of the “State of the Game Industry”. Virtual reality and augmented reality continue to carve out a place of choice for most of them.
Interest in virtual reality and augmented reality slightly lower
The platforms that game developers are most interested in haven’t changed much from the previous year. The PC remains by far the most popular platform, followed by PlayStation 5, Nintendo Switch and Xbox Series consoles.
VR headsets are gaining ground in the chart, overtaking Google’s Android. However, interest is down 24-23% from last year’s GDC survey. Augmented reality also drops by one percentage point to 12%.
Fewer VR and AR projects than last year
Projects are also down. Only twelve and five percent of all respondents say they have an immersive media project in the works, respectively. Twelve percent currently develop for virtual reality, and only four percent for augmented reality.
Overall, 38% of all respondents said they were or will be involved in VR or AR game development. After an increase last year (42%), this number is back to the level of 2021.
Meta Quest 2 remains the most popular VR platform
The most interesting platform for developers remains the Meta Quest 2 mobile VR headset. Sony’s Playstation VR 2, which will be released in February, consolidates its position in second place with 35%.
Meta’s new Quest Pro mixed reality headset even pulls the HTC Vive PC VR headset. Valve Index remains in third place, gaining another percentage point from last year.
PC VR is stable, Quest 2 and PSVR 2 are the most popular and Pico is not playing a role yet
PC VR headsets seem to be getting a bit more intriguing for developers than last year. Valve Index (11%) and HTC Vive (15%) also gain three percentage points each from last year’s assessment when it comes to the question on which platform respondents’ next project will be released.
Even the already discontinued Oculus Rift(S) surprisingly holds its own in midfield, dropping just three points to 10%, which is probably more of a sign that PC VR and the Meta PC platform remain relevant. Since the Rift S is no longer manufactured, no developer is likely to target it specifically.
Two VR headsets are currently in the spotlight: 18% of respondents expect to release their next VR game on Sony’s Playstation VR 2. Only Meta Quest 2 can exceed this figure with 36%. Meta’s Quest Pro mixed reality headset comes in sixth with ten percent.
Neither the Pico 4 nor the other VR headsets from subsidiary ByteDance feature in any of the rankings. According to GDC, only a handful of developers had said they were developing games for Pico.